Black taps the top clock to start White’s time.

Tap your own clock after you move. On a keyboard, the space bar presses for whoever is moving and P pauses. The screen stays on while the clock runs.

Common time controls

“5 + 3” means 5 minutes each, with 3 seconds added after every move. “d5” means a 5-second delay. Tap one to load it.

Common chess time controls
ControlWhat it meansPace
1 minute each, nothing addedBullet
2 minutes each, plus 1 second added after every moveBullet
3 minutes each, nothing addedBlitz
3 minutes each, plus 2 seconds added after every moveBlitz
5 minutes each, nothing addedBlitz
5 minutes each, plus 3 seconds added after every moveBlitz
10 minutes each, nothing addedRapid
10 minutes each, plus 5 seconds added after every moveRapid
15 minutes each, plus 10 seconds added after every moveRapid
25 minutes each, plus 10 seconds added after every moveClassical
30 minutes each, and the clock waits 5 seconds before it counts downClassical
60 minutes each, and the clock waits 5 seconds before it counts downClassical
30 minutes each, plus 30 seconds added after every moveClassical
90 minutes each, plus 30 seconds added after every moveClassical
90 minutes for 40 moves, then 30 more, with 30 seconds added every moveClassical

Increment, delay and Bronstein

All three stop a player losing on time in a position they’ve already won. They differ in what happens to the bonus a player doesn’t use. Here is one move with a 5-second bonus, taken quickly (3 seconds) and slowly (8 seconds):

How each bonus type changes the clock over one move
Bonus3-second move8-second moveHow it works
Increment (Fischer)+2 s−3 s5 seconds added after every move, used or not
Bronsteinno change−3 sWhat the move took is given back, up to 5 seconds
Delay (US)no change−3 sThe clock waits 5 seconds before it starts counting
None (sudden death)−3 s−8 sEvery second comes off

Increment can build up time: play fast and the clock grows. Bronstein and delay never let a clock end a move higher than it started. US Chess tournaments often use delay; FIDE and most online play use increment.

Bullet, blitz, rapid or classical?

Take the minutes each, and add forty times the bonus in seconds: the time a forty-move game takes each side. Under 3 minutes is bullet, under 8 is blitz, under 25 is rapid, and anything longer is classical. That's the estimate the big chess sites use, so “3 + 2” (3 minutes plus 80 seconds) is blitz, and “25 + 10” (25 minutes plus 400 seconds) is classical.

Keeping score

Playing a slower game? Print a chess score sheet to write the moves down. For a club night or a tournament, there's a round-robin crosstable and a round-robin spreadsheet that does the pairings and scores for you.

Record the game too

This is the clock from Chess Clock & Scorepad, our free app. The app also keeps score: make each move on a board and the clock presses itself, then review the game or share it as PGN. It works offline, in 12 languages.

▶ Get it on Google Play

Free sheets for over-the-board games: