Where we stand, before the list. We build Taco Rain, a free arcade game with no in-app purchases in it, and this page counts other people’s. That is a conflict worth naming in the first paragraph rather than the last. We take no referral fee from any game here, ours is not first, and Fruit Ninja is a fifteen-year-old game with half a billion downloads that ours does not compete with in any meaningful sense. There is a section below saying exactly where it and the rest beat us.

The honest answer to this question is awkward for a list: the closest game to Fruit Ninja is Fruit Ninja, and Halfbrick Studios publishes four of them. They are not four versions of one product. They are four different deals, with four different prices, and only two of those prices are printed anywhere. Working out which one you actually want turns out to depend less on the game than on which phone you are holding.

Games like Fruit Ninja are mostly Fruit Ninja

Search Google Play for “fruit slicing game” and the first four results are Fruit Ninja, Fruit Ninja 2, Fruit Ninja Classic and Fruit Ninja Classic+, all from Halfbrick Studios. Apple goes further in the same direction: the You Might Also Like shelf on the Fruit Ninja 2 listing recommends ten games — sharks, golf, three endless runners, a brick breaker — and not one of them is a slicing game. Apple’s own recommendation engine, pointed at the most famous slicer ever made, cannot find a second one.

So this page spends most of its length on the four, because choosing between them is the real decision, and because the differences between them are large and nobody sets them out.

The one price Apple prints, and why it is there

Start with the surprise, because it corrects something our own page on Flappy Bird said three days ago. That page reported that Apple’s product page for a free game gives you one word about the shop inside it: an Information row reading In-App Purchases with the value “Yes”, and no figure. That row does say exactly that on the Fruit Ninja listing. But higher up the same page, between the release notes and the privacy panel, Apple prints a section headed In-App Purchases containing one item with an icon, a description and a price: Game Theme - Bluey, $9.99.

That is a real price for a real thing, published by the store, and it is worth being clear that printing it is to Halfbrick’s credit rather than against it. The interesting part is how rare it is. We read the same stretch of seven other listings on 6 September 2026 — Fruit Ninja Classic, Fruit Ninja 2 and Jetpack Joyride from the same studio, then Crossy Road, Subway Surfers, Flappy Dunk and our own — and not one of them has that section at all. It appears when a developer promotes an item in App Store Connect, so it is closer to an advertising slot than to a disclosure. What it shows is the purchase the publisher most wants you to see, and what it leaves out is the rest of the shop.

Google Play prints no figure at any point: a badge reading In-app purchases on the listing, repeated in the About this game panel, and that is the whole of it. So across two stores and one very large game, the published money price of the free version of Fruit Ninja is a single $9.99 cosmetic.

The Fruit Ninja with nothing to buy, and what it costs

Fruit Ninja Classic+ is the version with no ads and no in-app purchases. Apple’s page for it carries the Arcade line — play over 200 games, no ads, no in-app purchases — and its Information block has no In-App Purchases row at all, which is how Apple renders a listing with none. On Google Play it carries neither the ads badge nor the in-app purchases badge. Same game, same studio, and the deal is simply that you pay for it.

What you pay depends on the phone, and the gap is the most useful number on this page. On Android, Google Play sells Fruit Ninja Classic+ for $2.99, once. On iPhone and iPad it is not sold at all; it comes with Apple Arcade, which Apple prices at $6.99 a month or $49.99 a year, with Family Sharing for up to five people and three months free on a new eligible device for new and qualified returning subscribers.

The arithmetic, all of it derived from those two published prices. $49.99 a year is $4.17 a month. Against that, the one in-app purchase Apple prints for the free Fruit Ninja, at $9.99, is about two and a half months of the entire Arcade catalog — or about a month and a half at the monthly rate. Against the Android price it is worse: $9.99 is roughly three and a third times the $2.99 that buys the whole clean game outright on the other store. And read the other way, $49.99 across more than 200 games works out at about 25 cents a game a year, which is the case for the subscription and we are not going to pretend otherwise.

None of that says Arcade is a bad deal or that $9.99 for a Bluey theme is a bad deal. It says something narrower and more useful: the cheapest way to own a Fruit Ninja with nothing in it to buy is to own an Android phone, and it is not close.

The other price, and this one is itemized

Both stores are far more forthcoming about what a free game takes in data than about what it takes in money, and Halfbrick has filled in those forms for all four listings. Reading them side by side is the clearest illustration of free-to-play economics we have found, because every variable except the price is held constant — one studio, one game, one set of declarations.

The free Fruit Ninja’s Play data safety page says it may share five things with other companies: device or other IDs, user IDs, diagnostics, purchase history and approximate location. It says the data is not encrypted. The $2.99 Fruit Ninja Classic+ page, from the same developer on the same store, says no data shared with third parties and data is encrypted in transit. Apple’s panels agree: Fruit Ninja names location, identifiers and usage data as used to track you across other companies’ apps, while Fruit Ninja Classic+ names Usage Data, not linked to you, and nothing under tracking at all.

We checked whether that was a Fruit Ninja quirk or a pattern by reading the same pair for Halfbrick’s other big game. It is a pattern, and a wider one. The free Jetpack Joyride lists six categories used to track you and eight collected and linked to your identity, search history among them. Jetpack Joyride+, the Arcade version, lists one: Usage Data, not linked to you. Two games, two pairs, the same result.

The four listings, and which is which

  • Fruit Ninja Classic+ is the one to install if you can. 4.6 stars across 39,000 ratings on Apple, 4+, 411 MB, iOS 13 or later; 4.0 across 301 reviews and 10,000-plus downloads on Play, where it is $2.99 and tagged as playing offline. Its last Play update was 30 September 2025, which is the trade: the version nobody is monetizing is also the version nobody is shipping events into.
  • Fruit Ninja is the one everybody means. Free with in-app purchases and, on Play, ads. 4.7 stars across 373,000 Apple ratings, 4.5 across 5.33 million Play reviews, 500 million-plus downloads, an Editors’ Choice badge and number five on Play’s top free arcade chart. 431.7 MB, 4+, iOS 13 or later, last updated 6 August 2026 on Apple and 21 August on Play. It is the most alive of the four by a distance, and it is the one with the shop.
  • Fruit Ninja Classic is the older free listing, with in-app purchases but no ads badge on Play. It is also the one where the two stores flatly disagree about how good it is: 4.7 stars across 27,000 ratings on Apple, and 3.3 stars across 114,000 reviews on Play. We are not going to explain that gap, because neither store publishes anything that would. We note only that the two numbers are measured differently and that the difference is unusually large. 626.2 MB, 4+, iOS 14 or later, last updated 28 August 2026 on Apple and 30 October 2025 on Play.
  • Fruit Ninja 2 is the 2020 sequel and the one to check the details on before installing. It is rated 9+ for In-App Controls where the other three are 4+, it is 1.1 GB against Fruit Ninja’s 431.7 MB, and on Apple’s side its last update was 26 January 2026 — seven months behind the 2010 game it replaced. 4.7 across 117,000 Apple ratings and 4.1 across 63,600 on Play.

The slicers that are not Fruit Ninja

This tier is thin, and saying so is more useful than padding it. Two from the Play search are worth naming, for opposite reasons.

  • Fruit Chef, from Freak X Games, is the only game on this page whose deal is ads and nothing else: a Contains ads badge, no in-app purchases badge, 3.6 stars across 443 reviews and 100,000-plus downloads, updated 21 August 2026. Its data safety page says no data is shared with third parties, and also that the data is not encrypted and cannot be deleted. Neither store publishes how many ads a game shows, so the price here is real and entirely unquantified.
  • Fruit Hero, from TouchRun, is the cautionary one, and the warning comes from Play itself. It has a million-plus downloads and 4.4 stars across 5,560 reviews, which makes it the biggest non-Halfbrick result — and Play files it under Puzzle and Match 3. It is a matching game with fruit in it, returned eighth in a search for a slicing game. Read the genre tags before the screenshots.

Not slicers, but the same sixty seconds

If what you liked about Fruit Ninja was the shape of it rather than the fruit — one thumb, no tutorial, a run that ends in under a minute and starts again immediately — the choice is wider.

  • Jetpack Joyride is the same studio’s other fifteen-year-old hit and the closest thing to Fruit Ninja in feel. Free with in-app purchases, 4.7 stars across 103,000 ratings, an Editors’ Choice badge, 9+, 418.4 MB, iOS 15.6 or later. It carries the heaviest data declaration on this page by a wide margin, and there is a Jetpack Joyride+ on Arcade that carries the lightest.
  • Ours, last and not a slicer: Taco Rain is a sixty-second catcher — tacos fall, you slide a basket, bombs are the thing to miss. Fifty levels across five worlds, an endless mode, fourteen badges, five power-ups that fall as pickups rather than being sold. Free, 4+, 65.6 MB, iOS 15 or later, and on Google Play since 28 August 2026 for Android 7.0 or later, rated Everyone. Apple’s listing shows no In-App Purchases row and its privacy panel lists identifiers, usage data and diagnostics as not linked to you, with nothing under tracking; Play shows a Contains ads badge, because a single banner outside gameplay is how it is paid for. It has 0+ downloads and no ratings on either store. If you want to slice fruit, install a Fruit Ninja.

All of them side by side

Store facts only, because those are the checkable part. Every figure is Apple’s, Google’s or the publisher’s own, read on 6 September 2026 and linked at the foot of this page.

Games like Fruit Ninja compared on price, what the store publishes about in-app purchases and ads, and what the listing says may be used to track you
Game Price Shop and ads Used to track you
Fruit Ninja Classic+ $2.99 on Play; Apple Arcade on iOS Neither Nothing under tracking
Fruit Ninja Free Both. One item priced, at $9.99 Location, identifiers, usage
Fruit Ninja Classic Free Shop, no ads badge. No prices Nothing under tracking
Fruit Ninja 2 Free Both. No prices Location, identifiers, usage
Jetpack Joyride Free Shop. No prices Six categories, incl. purchases
Jetpack Joyride+ Apple Arcade Neither Nothing under tracking
Fruit Chef Free Ads only. Count not published No sharing declared
Fruit Hero Free Both. No prices Location and device IDs shared
Taco Rain (ours) Free One banner. No shop Nothing under tracking

The last two columns are not a ranking and a shop is not a fault. Fruit Ninja has been updated every few weeks for fifteen years and Fruit Ninja Classic+ was last touched on Play in September 2025, which is the trade the table cannot show: the version that sells something is the version that can afford to keep being made.

What these games do better than ours

Nearly everything, and this section is compulsory on every page in this format precisely so it cannot be skipped when it is unflattering.

  • Fruit Ninja is a genre and ours is a game. Half a billion downloads, 5.33 million Play reviews, 373,000 Apple ratings, an Editors’ Choice badge and fifteen years of updates. Taco Rain has 0+ downloads and no ratings on either store. On a page meant to help you choose, a game nobody has judged yet is worth less to you than one that hundreds of thousands of people have.
  • Halfbrick ships the clean version we cannot. Fruit Ninja Classic+ has no ads at all. Ours is free because it carries a banner, and we could only match that by charging for it or by removing the one thing that pays for it.
  • Four listings is a real service, not just marketing. Whatever you think of free-to-play, a studio that keeps a paid, ad-free, purchase-free version of its own hit in both stores has left the choice with you. Most publishers on this site have not.
  • Fruit Ninja 2 has things ours does not have and will not get: real-time competitive multiplayer, a fifteen-language listing, Game Center leaderboards and achievements, and iMessage support on the main listing. Ours is English only and stores its scores on the device.
  • Ours is not a slicing game. Taco Rain is a catcher. If you came here to cut fruit in half with your thumb, we do not make that, and nothing about ours being free changes the mismatch.

How to check any of this yourself

Three habits cover this whole page. First, scroll past the Information block on an App Store listing and look just above the App Privacy panel: if a developer has promoted an in-app purchase, that is the only place a price appears, and its absence tells you nothing about whether the shop is expensive. Second, open the data safety page on Google Play rather than reading the summary line — the summary says “Location, App activity and 2 others” and the page underneath names all of them, plus whether anything is encrypted.

Third, and this is the one that produced everything above: when a studio publishes the same game more than once, read every listing. The differences between them are the studio’s own account of what the free version is for, written in a form both stores make it fill in. That is the games-side version of the method the rest of this site uses on reward apps, where the number a company will not divide usually turns out to be published somewhere it never expected anyone to look.

Frequently asked questions

Is Fruit Ninja still free?

Three of the four are. On the App Store, Fruit Ninja, Fruit Ninja Classic and Fruit Ninja 2 all read "Free · In-App Purchases", and on Google Play the first and the third also carry a Contains ads badge. The fourth, Fruit Ninja Classic+, is the one you pay for: it is part of Apple Arcade on iPhone and iPad, which Apple prices at $6.99 a month or $49.99 a year, and it is a one-time $2.99 purchase on Google Play. That is the only version of the game with no ads and nothing to buy inside it.

What is the difference between Fruit Ninja, Fruit Ninja Classic and Fruit Ninja 2?

They are three separate listings from the same studio, not one game with three names. Fruit Ninja is the big one — 500 million downloads and 5.33 million reviews on Google Play, where it sits at number five on the top free arcade chart. Fruit Ninja Classic is the older listing, free with in-app purchases and no ads badge on Play, and it is the one whose star ratings disagree most between the two stores. Fruit Ninja 2 is the 2020 sequel, rated 9+ for In-App Controls rather than 4+, 1.1 GB against Fruit Ninja's 431.7 MB, and the least recently updated of the three on Apple's side.

Is there a Fruit Ninja with no ads and no in-app purchases?

Yes, and it is the same game. Fruit Ninja Classic+ carries Apple's "No ads. No in-app purchases." line on its App Store page, its listing has no In-App Purchases row at all, and on Google Play it has neither the ads badge nor the in-app purchases badge. It is also the version that asks least of you in data: Apple's privacy panel lists Usage Data, not linked to you, and nothing under tracking, against three tracked categories on the free Fruit Ninja.

How much do Fruit Ninja's in-app purchases cost?

Only one of them is published. Apple's listing prints a single promoted in-app purchase, Game Theme - Bluey, at $9.99, and the Information row below it says nothing more than "In-App Purchases: Yes". Google Play prints a badge and no figure at all. So one price out of a shop of unknown size, and it is there because Halfbrick chose to advertise that item, not because either store requires a price list.

Are there good fruit-slicing games that are not Fruit Ninja?

Not many, and the stores say so themselves. Google Play's own search for "fruit slicing game" returns Halfbrick's four listings first and then drops to small studios, one of which — Fruit Hero, with a million downloads — Play files under Puzzle and Match 3 rather than as a slicer at all. Apple's You Might Also Like shelf on Fruit Ninja 2 recommends ten games and not one of them is a slicing game. Fifteen years on, the genre is essentially one studio.

The game we make, and why it is filed away from the rest

Everything else on this site is about apps that pay you, checked against the publisher’s own material and dated. None of that arithmetic applies to a game. Taco Rain has no coins in it, no balance and no cash-out, which is why it lives in the games rather than beside the four that pay.

See the games