Which store?

The page is looked up with Apple's public lookup API. Works for any app, not just yours.

Apple's API leaves the subtitle out, so type it in to have it scored.

Only you can see this one, in App Store Connect. It is never sent anywhere.

What gets checked

On the App Store, Apple searches three fields: the name, the subtitle and the 100-character keyword field. It doesn't search the description. So the checker looks for unused characters in those three, words repeated between them (a word counts once, wherever it appears), plurals of words already listed, and spaces after commas. Guideline 2.3.7 bars prices and words like “free” or “best” in the name and subtitle; the checker flags those too.

On Google Play, the title, short description and full description are all searched. The checker counts characters against the 30, 80 and 4,000 limits, checks the title's words come up again further down, and flags any word that makes up more than 3% of the description, which Play treats as keyword stuffing.

On both, it counts screenshots, reads the rating and the date of the last update, and looks for release notes that only say “bug fixes”.

The thresholds are our own rules of thumb from shipping our apps, not Apple's or Google's. Where a store publishes a rule, the tip says so.

Privacy

The App Store check asks Apple's public lookup API for the listing, the same data anyone can see on the App Store. Your keyword field and your Play text are scored in your browser and never leave it. Nothing is saved.

Fix it from your editor

We publish 15 apps on our own, so these checks run on every release. They began as skills for Claude Code, and each fix the checker suggests has one.

The paid ones are also sold together as the Flutter Indie Release Pipeline. They work with Flutter, React Native and Expo apps.